Blockland Forums > General Discussion
Would it be possible to port Blockland to Unity?
<< < (4/11) > >>
Zeblote:

--- Quote from: EazyE on January 11, 2014, 09:35:20 PM ---hes kinda right about unity though. its not for BL.

--- End quote ---
how is it
Flamecannon:

--- Quote from: 0xBRIANSMITH on January 11, 2014, 09:18:25 PM ---Are you loving stupid?
1) unity is loving stupid.
2) what we have is fine now, why change?

--- End quote ---
it isn't a "hey i'm going to spend 2 years to do this"
it's a "hey what IF someone were to do this how long would it take?"
rough!
Gumba Jonny:
brian smith being brian smith is all
Kingdaro:
I wouldn't use Unity as a main platform for development, but it's not the worst engine in the world. In fact, a lot of good games were built for it and it does its job well, from what I've seen.


--- Quote from: Gumba Jonny on January 11, 2014, 09:39:37 PM ---brian smith being brian smith is all

--- End quote ---
In BS's eyes, everything that isn't python sucks ass.
Caribou:

--- Quote from: Kingdaro on January 11, 2014, 10:49:09 PM ---I wouldn't use Unity as a main platform for development, but it's not the worst engine in the world. In fact, a lot of good games were built for it and it does its job well, from what I've seen.
In BS's eyes, everything that isn't python sucks ass.

--- End quote ---

What platform would you use?
Navigation
Message Index
Next page
Previous page

Go to full version