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Would it be possible to port Blockland to Unity?

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Zeblote:


--- Quote from: EazyE on January 11, 2014, 09:35:20 PM ---hes kinda right about unity though. its not for BL.

--- End quote ---
how is it

Flamecannon:


--- Quote from: 0xBRIANSMITH on January 11, 2014, 09:18:25 PM ---Are you loving stupid?
1) unity is loving stupid.
2) what we have is fine now, why change?

--- End quote ---
it isn't a "hey i'm going to spend 2 years to do this"
it's a "hey what IF someone were to do this how long would it take?"
rough!

Gumba Jonny:

brian smith being brian smith is all

Kingdaro:

I wouldn't use Unity as a main platform for development, but it's not the worst engine in the world. In fact, a lot of good games were built for it and it does its job well, from what I've seen.


--- Quote from: Gumba Jonny on January 11, 2014, 09:39:37 PM ---brian smith being brian smith is all

--- End quote ---
In BS's eyes, everything that isn't python sucks ass.

Caribou:


--- Quote from: Kingdaro on January 11, 2014, 10:49:09 PM ---I wouldn't use Unity as a main platform for development, but it's not the worst engine in the world. In fact, a lot of good games were built for it and it does its job well, from what I've seen.
In BS's eyes, everything that isn't python sucks ass.

--- End quote ---

What platform would you use?

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