| Blockland Forums > Suggestions & Requests |
| Client Sided Health Monitor |
| << < (4/6) > >> |
| Teneksi:
--- Quote from: Zeblote on January 16, 2014, 07:46:37 AM ---How would it be an unfair advantage if everyone had access to it? --- End quote --- A better question: Is seeing how damaged another player is really a significant advantage? |
| Chrono:
For score based DMs, yes. I've seen other games where you can see player healthbars, and to win you pretty much have to take as many low health kills as possible. It really all depends on the objective though. |
| Cassyroll:
--- Quote from: Eksi on January 16, 2014, 12:21:33 PM ---A better question: Is seeing how damaged another player is really a significant advantage? --- End quote --- Well like other games you cant see health at all or if you can its only percent based |
| xSetrox:
not possible, player health is not sent to the client, I think |
| Wrapperup:
--- Quote from: xSetrox on January 17, 2014, 09:45:14 AM ---not possible, player health is not sent to the client, I think --- End quote --- Wrong, it is, but you cannot access it without using some hacky stuff. |
| Navigation |
| Message Index |
| Next page |
| Previous page |