There is already clouds in this gamethere's just no option for it in the env. gui
Can this be done or would it just be extremely hacky/intensive?
both.
Could making this using random spawning emitters, moving in a selected direction, above a certain height work?
Emitters aren't 3D.
Why don't you guys call in the static shape boy? Static shapes will be the only thing that looks good.
Yeah thats the annoying part. We need to overhaul the emitters and make them particles. That way we can have volumetric particles as well as particle smoothing.