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Why are brick textures 512x512??

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Subpixel:


--- Quote from: Masterlegodude on January 22, 2014, 08:02:25 PM ---Isn't the ground texture a different texture from the brick texture? It's the brickTOP texture but placed over a green background

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It's just brickTOP, the green is just the ground's color.

Blake1:


--- Quote from: Masterlegodude on January 22, 2014, 08:02:25 PM ---Isn't the ground texture a different texture from the brick texture? It's the brickTOP texture but placed over a green background

--- End quote ---
No, it's the same decal, the color is changed via Environment Settings.

Masterlegodude:


--- Quote from: Blake1 on January 22, 2014, 08:05:15 PM ---No, it's the same decal, the color is changed via Environment Settings.

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Oh right, i forgot about that

I must also be thinking of pre-S&S update where Plate's ground texture was actually brickTOP over a green background

Port:

It's not the same decal, it's a separate file in a Ground_ add-on (Add-Ons/Ground_Plate/plate.png).

Snick0rz:

it's 2014 and there's still games that feature sub-1k resolution textures???

I seriously do wonder what'd happen if someone made a 2k texture pack. Probably nothing and everyones game blows up.

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