| Blockland Forums > General Discussion |
| Why are brick textures 512x512?? |
| << < (5/5) |
| xSetrox:
why do shadows look spiked? |
| Masterlegodude:
--- Quote from: xSetrox on January 24, 2014, 06:03:51 PM ---why do shadows look spiked? --- End quote --- That's only with medium and low It looks hideous, especially at a distance |
| Subpixel:
--- Quote from: xSetrox on January 24, 2014, 06:03:51 PM ---why do shadows look spiked? --- End quote --- Because everything in Blockland has very straight edges and the shadows are calculated badly. They make gross wavy/spikey patterns. |
| Racerboy:
--- Quote from: Subpixel on January 24, 2014, 06:33:14 PM ---Because everything in Blockland has very straight edges and the shadows are calculated badly. They make gross wavy/spikey patterns. --- End quote --- this is why I only play on minimum, shadows look like poop to me. |
| Yin Yang:
--- Quote from: Subpixel on January 22, 2014, 07:32:32 PM ---Minimum Texture Quality: Best Texture Quality: ???? --- End quote --- Do that with that gravel ground. you'll notice a big difference, it does effect the bricks, and everything else that uses textures, it's just that the low quality "effect" works along a grid pattern, which doesn't effect the loo of grid shaped things, like the brick texture |
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