Blockland Forums > General Discussion
Why are brick textures 512x512??
xSetrox:
why do shadows look spiked?
Masterlegodude:
--- Quote from: xSetrox on January 24, 2014, 06:03:51 PM ---why do shadows look spiked?
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That's only with medium and low
It looks hideous, especially at a distance
Subpixel:
--- Quote from: xSetrox on January 24, 2014, 06:03:51 PM ---why do shadows look spiked?
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Because everything in Blockland has very straight edges and the shadows are calculated badly. They make gross wavy/spikey patterns.
Racerboy:
--- Quote from: Subpixel on January 24, 2014, 06:33:14 PM ---Because everything in Blockland has very straight edges and the shadows are calculated badly. They make gross wavy/spikey patterns.
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this is why I only play on minimum, shadows look like poop to me.
Yin Yang:
--- Quote from: Subpixel on January 22, 2014, 07:32:32 PM ---Minimum Texture Quality:
Best Texture Quality:
????
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Do that with that gravel ground. you'll notice a big difference, it does effect the bricks, and everything else that uses textures, it's just that the low quality "effect" works along a grid pattern, which doesn't effect the loo of grid shaped things, like the brick texture