Author Topic: Events not working- onminigamereset  (Read 448 times)

Hey, so I just made some events for a flood server and it only does a few parts, and the other parts don't work.
Here they are (steal them and i'll cut ya)
Quote
33 onminigamereset>self>firerrelay
10 onrelay>self>env_waterheight>increase/decrease>0.05
11 onrelay>self>firerelay
0 onminigamereset>minigame>chatmsgall>blah
0 onminigamereset>self>toggleeventenabled
 0onminigamereset>self>setservermusic>selection
 0onminigamereset>self>env_waterheight>set>-1
Here are the parts that aren't working:
10000 onminigamereset>minigame>chatmsgall>blah
20000 onminigamereset>minigame>chatmsgall>blah
30000 onminigamereset>minigame>chatmsgall>blah
30000 onminigamereset>self>toggleeventenabled>1
30000 onminigamereset>self>setservermusic>random
I have no clue what is happening. I tried setting some of those broken events to a different delay- it was a lower delay- it still did not work.
Please help me.

Also all events that are not working are enabled.

Line 2 shouldn't have a delay less than 33.

Console shouldn't have anything to do with it.

Also it looks like the water level should be repeated, thus adjusted through a relay.  Do you have VCE?

Line 2 shouldn't have a delay less than 33.

Console shouldn't have anything to do with it.

Also it looks like the water level should be repeated, thus adjusted through a relay.  Do you have VCE?
yes I have vce

Did you try using a larger value for increase/decrease?

Did you try using a larger value for increase/decrease?
I don't see why this would matter
the chatmsgall events don't work either