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What makes a good Renderman Hunt?

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--- Quote from: Kniaz on January 26, 2014, 10:30:35 PM ---Okay, cool, I'll keep that in mind!


What would be a good time limit? Somewhere between 5 and 10 minutes?

--- End quote ---
The time limit should be the player count in minutes or something.

Kniaz:

Actually, instead of a time limit, what if I put in an objective?

Manofthecentury:

yeah, that'd be cool
make different objectives to spice it up, i.e:
"survive renderman or kill him"
"find the key and escape"


Kniaz:

Perhaps a map rotation?

Like, one being in a military base and it's pretty much just "Find weapons and kill renderman x amount of times!"

And another in an abandoned house, being like "Escape from Renderman!"

etc. etc.

Manofthecentury:

yeah, make the maps correlate with the objectives

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