| Blockland Forums > Suggestions & Requests |
| Max Health Event |
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| Advanced Bot:
I have had something like this just laying around, not sure if I should release it. It has a "maxHealth" and a "addMaxHealth" event. They have 4 parameters for both. MaxHealth > Health bool1 PerPlayer bool2 bool1 - If enabled, their health will fill right back up bool2 - If enabled, it will add health of whoever is in the minigame (If not in the minigame it will use all players on the server) each player by that PerPlayer amount |
| YounqD:
--- Quote from: Advanced Bot on February 01, 2014, 01:19:25 PM ---I have had something like this just laying around, not sure if I should release it. It has a "maxHealth" and a "addMaxHealth" event. They have 4 parameters for both. MaxHealth > Health bool1 PerPlayer bool2 bool1 - If enabled, their health will fill right back up bool2 - If enabled, it will add health of whoever is in the minigame (If not in the minigame it will use all players on the server) each player by that PerPlayer amount --- End quote --- That sounds like it is what i'm looking for, I would appreciate it if you did release it but that's your choice. Also is their a preference for how fast the health will regen? |
| Advanced Bot:
--- Quote from: YounqD on February 01, 2014, 01:30:45 PM ---That sounds like it is what i'm looking for, I would appreciate it if you did release it but that's your choice. Also is their a preference for how fast the health will regen? --- End quote --- There is no health regen. |
| YounqD:
--- Quote from: Advanced Bot on February 01, 2014, 01:31:32 PM ---There is no health regen. --- End quote --- You said bool1 is for how fast their health will fill back up isn't that health regen? |
| Advanced Bot:
--- Quote from: YounqD on February 01, 2014, 01:33:49 PM ---You said bool1 is for how fast their health will fill back up isn't that health regen? --- End quote --- No. I said it refills it. Which means it just sets it to the max health the player will have after that event is used on them. |
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