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| The Hunger Games - Hosting issues, Page 5. |
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| Tetris:
who's gamemaker? |
| McZealot:
--- Quote from: Eden on February 08, 2014, 09:16:01 AM ---I'll have to agree. The game isn't very fun when you only have like a health potion and you're killed by some jerk with an overpowered weapon in the first 25 seconds and then you have to wait ~10 minutes to try again. --- End quote --- --- Quote from: Bisjac on February 08, 2014, 03:14:00 AM ---i was shot with a gun. pretty overpowered up against basically anything else. since a person can kill all other players from any distance pretty quick. kind of a game ruiner. and incredibly out of place --- End quote --- There shouldn't be guns in the server. I made the user "Nucleus" a gamemaker before I left and he did this. He shouldn't have done it and I've spoke with him. It was just a gamemaking error, and aren't actually in the game. --- Quote from: heedicalking on February 08, 2014, 01:13:27 PM ---stamina doesn't server much of a purpose. jumping should cost stamina maybe. --- End quote --- It does serve a point: You can't run away forever. I'll make jumping cost stamina now. --- Quote from: heedicalking on February 08, 2014, 01:13:27 PM ---the food/hunger doesn't really serve a point. for short rounds like these are, they don't really need to be there. --- End quote --- It isn't actually in the game yet. We have the script ready, but there is currently no way to obtain food. Rounds last 20 minutes and often don't finish in time, so unless we have a low playercount, it's pretty important. Hunger will kill you in about 7 minutes, if unattended to. We'll be adding hunting soon. --- Quote from: heedicalking on February 08, 2014, 01:13:27 PM ---i've seen admins constantly run into the admin room while playing. if you're going to be the "game master", make your own team and don't compete. it's cheating and i've seen it numerous times. --- End quote --- Often the administrators will want to play, but if the games are about to end and there are still a lot of people left alive, I've told them to go into the gamemaker's room and announce that everyone must go to the cornucopia to fight. I know it's a little annoying, but they'll have to leave too in a moment. --- Quote from: heedicalking on February 08, 2014, 01:13:27 PM ---edit: Didn't play since the bow way added, but now i see it really needs to be removed or tweaked. I can get like, 60 arrows easily and just spam fire at people. Use the recurved bows charge and make arrows even more rare or something. You shouldn't be able to optimally use the bow close range like you can right now. I can just sprint around in circles hitting people and they can't do anything about it. --- End quote --- The bow does 20 damage and has a few seconds of reload time. Ammunition is pretty scarce, excluding around the Cornucopia. I'll lower it from 15 arrows to 5 though. --- Quote from: Tetris on February 08, 2014, 04:22:09 PM ---who's gamemaker? --- End quote --- Any administrator on duty at the time. We're thinking about implementing a voting system so that dead players can vote on what random events they want to happen, but people can't be trusted so it'll have to be limited control. --- Quote from: KickFlow on February 08, 2014, 02:54:25 PM ---Please add limited knifes. Like what heed said, I can just sprint around in circles hitting people and the person cannot do a thing about it. --- End quote --- I didn't make Deadzone's weapons and I don't know if we'll be able to add an ammunition system. I'll see if one of my scripters can do it. Thanks for the suggestions, Heed & Co. Sorry for the problems. We've been testing for the first time this week and we're trying to iron out all the op weapons and annoying factors. |
| heedicalking:
--- Quote from: McZealot on February 08, 2014, 10:28:53 PM ---It does serve a point: You can't run away forever. I'll make jumping cost stamina now. --- End quote --- You could run away from ever. You could jump after shortly running and repeat to bunny hop forever. With the fix, this is no longer possible. --- Quote from: McZealot on February 08, 2014, 10:28:53 PM ---Often the administrators will want to play, but if the games are about to end and there are still a lot of people left alive, I've told them to go into the gamemaker's room and announce that everyone must go to the cornucopia to fight. I know it's a little annoying, but they'll have to leave too in a moment. --- End quote --- I've literally been fighting admins and they've run into the admin room and closed the door behind them. I've seen an admin run into the vehicle room while fighting someone, accidentally letting the player in, then respawning the vehicle after the player took it. I've frequently seen admins use the room as an escape from combat, where they run in and try to shut the door behind them while getting attacked. |
| McZealot:
--- Quote from: heedicalking on February 08, 2014, 11:11:54 PM ---You could run away from ever -snip- With the fix, this is no longer possible.I've literally been fighting admins and they've run into the admin room and closed the door behind them. I've seen an admin run into the vehicle room while fighting someone, accidentally letting the player in, then respawning the vehicle after the player took it. I've frequently seen admins use the room as an escape from combat, where they run in and try to shut the door behind them while getting attacked. --- End quote --- Please edit out the glitch. I don't want other people knowing about it. I'll be fixing it soon but it wont update immediately. Administrators cheating isn't OK. I'll speak with them. |
| KickFlow:
--- Quote from: McZealot on February 08, 2014, 10:28:53 PM ---I didn't make Deadzone's weapons and I don't know if we'll be able to add an ammunition system. I'll see if one of my scripters can do it. --- End quote --- If it can't be done, it needs to be removed. Someone keeps going to them every round and ends up killing everyone. |
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