| Blockland Forums > Suggestions & Requests |
| GTA V Death |
| << < (4/10) > >> |
| TB2:
Wow, it took 2 seconds to make that? Hang on, I'm gonna go test it. |
| Mr Queeba:
--- Quote from: Advanced Bot on February 05, 2014, 02:14:31 PM ---First of all, that is missing a lot of code. There is also a lot of syntax errors. Here is the correct one: package GTADeath { function gameConnection::onDeath(%client,%obj,%killer,%type,%location) { commandtoclient(%client,'SetVignette',1, "0 0 0 255"); %client.bottomprint("<color:990000>WASTED",5,0); commandToclient(%client,'setTimescale',0.5); Parent::onDeath(%client,%obj,%killer,%type,%location); } }; activatepackage(GTADeath); --- End quote --- Can I package this as a server add-on? I am thinking about taking code like this and packaging it. EDIT: Any idea on how to put the sound FX? |
| Torin0101:
http://youtu.be/MRifO_BLy5U?t=1m40s |
| Advanced Bot:
--- Quote from: Mr Queeba on February 05, 2014, 06:03:12 PM ---Can I package this as a server add-on? I am thinking about taking code like this and packaging it. EDIT: Any idea on how to put the sound FX? --- End quote --- in the function before the Parent, it is serverPlay2D(SoundDatablock); |
| xSetrox:
so someone is actually making it? oh my god yeessssss |
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