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Why RTB going be Shutdown?

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Fennis:


--- Quote from: teoras1 on February 07, 2014, 10:25:16 AM ---Ephi or whatever his name is posted something saying it will move onto steam or something

--- End quote ---

proof or something

Twerky:


--- Quote from: Fennis on February 07, 2014, 10:33:37 AM ---proof or something

--- End quote ---
He's probably talking about this
http://forum.blockland.us/index.php?topic=247750.msg7138317#msg7138317

Ephialtes:

I wasn't intending to explain much further but there's a bunch of stupid rumors going around so I may as well clarify things.

RTB's always been about furthering my own skills and knowledge and featured prominently on my resume when I applied for my first job (and it's probably why I got it). It got to the point a while ago that RTB no longer did that for me but I continued because I enjoyed the game/community and it provided a lot of useful services that were clearly needed - plus I saw an opportunity to have my work exposed to a much larger userbase via Steam.

However in my opinion the Steam launch was underwhelming, badly co-ordinated and still has a number of non-trivial problems that haven't been resolved a month and a half or so later. Honestly I expected game development to be taken a bit more seriously given the potential for a much wider audience but it's just not materialised and I got bored of putting more effort into the game than the guys who make it. I offered to develop community features and services for free as an official part of Blockland but there wasn't much interest or follow-up on that.

So with my free time running out due to a recent job promotion I'm having to pick what I want to spend it on more carefully and I really can't justify spending any more of it on modding Blockland. I'll continue to play and moderate because it's a great game but I'm done developing.

Subpixel:


--- Quote from: Ephialtes on February 07, 2014, 10:50:37 AM ---I wasn't intending to explain much further but there's a bunch of stupid rumors going around so I may as well clarify things.

RTB's always been about furthering my own skills and knowledge and featured prominently on my resume when I applied for my first job (and it's probably why I got it). It got to the point a while ago that RTB no longer did that for me but I continued because I enjoyed the game/community and it provided a lot of useful services that were clearly needed - plus I saw an opportunity to have my work exposed to a much larger userbase via Steam.

However in my opinion the Steam launch was underwhelming, badly co-ordinated and still has a number of non-trivial problems that haven't been resolved a month and a half or so later. Honestly I expected game development to be taken a bit more seriously given the potential for a much wider audience but it's just not materialised and I got bored of putting more effort into the game than the guys who make it. I offered to develop community features and services for free as an official part of Blockland but there wasn't much interest or follow-up on that.

So with my free time running out due to a recent job promotion I'm having to pick what I want to spend it on more carefully and I really can't justify spending any more of it on modding Blockland. I'll continue to play and moderate because it's a great game but I'm done developing.

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Why must you impact us so greatly by getting rid of RTB completely?

Surely you could hand it over to somebody you trust?

Port:


--- Quote from: Rainzx¹ on February 07, 2014, 09:24:23 AM ---Um, Return to Blockland did add those in...
Are you being sarcastic or something?

--- End quote ---

They're both default features, I have no clue why you would say otherwise. They work just fine without RTB.

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