Blockland Forums > General Discussion
Badspot: will you keep working in Blockland?
Nonnel:
--- Quote from: Ipquarx on February 08, 2014, 07:11:13 PM ---on a tab that was either titled "Featured" or "Packs," I don't remember which.
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The toplist?
Bisjac:
I think bad spot should steal more popular addons and make them part of default. or remake them how he prefers.
I don't think Blockland has to require tons of addons to give people what they are begging for (the things they see in videos, and can't find to use)
Omicron Corp:
--- Quote from: Bisjac on February 08, 2014, 07:37:30 PM ---I think bad spot should steal more popular addons and make them part of default. or remake them how he prefers.
I don't think Blockland has to require tons of addons to give people what they are begging for (the things they see in videos, and can't find to use)
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at least the duplicator
plad101:
--- Quote from: Omicron Corp on February 08, 2014, 07:38:41 PM ---at least the duplicator
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or modter.
-Jetz-:
--- Quote from: Badspot on February 08, 2014, 05:19:40 PM ---You guys need to take a step back and look at the big picture here. Tiny, easily worked around torque script issues don't really effect anyone at all.
The problem is that the cool content that is already created never gets into the hands of players. SCP containment breach, cool how do I play that? Titanic build - cool, how do I see that? What about that awesome castle someone made once, you know that one? Oh that guy who made it died and took all his save files with him? Ok. This is the problem.
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They're not always two separate issues. Anyone remember this one?
--- Quote from: Trader on October 20, 2008, 01:34:10 PM ---Seriously though, I'm completely redoing Elevators for several reasons (adding event integration, removing scheduled transforms, etc.). I have some very neat ideas for how to change things up, but something in the engine has to be fixed before I can proceed. I assure I'll post something once I'm able to work on this. You can stop asking about it.
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Sometimes content is held back just because the author doesn't think it's in a state to give to the general public. I've had a playertype with custom animations on Pecon's server for years, which I don't want to release because A. It crashes people when they're connecting with no apparent way to solve it, and B. Duplicating m.dts in its entirety is just an awful method for adding new animations to a player, which is also the reason I haven't made any more despite numerous ideas that would have made use of such a feature. I was hoping that topic for adding animations would improve over time, but instead it just died out.
It would be nice if we at least had some section of the forum to suggest changes to the base game and explain what improvements they'd offer. The current suggestions and requests forum is primarily used for things the mod makers can handle, add-on requests, and the like. Maybe a subsection of coding help, moderated to throw out random kids barging in with suggestions that the community can tackle, or crazy ideas that'd take an absurd amount of effort to implement. Then you could just cherry pick the ones that seem easy or would provide the most benefit to the game.