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| Post-Apocalyptic RPG [IMAGE HEAVY] |
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| Snaked_Snake:
--- Quote from: Kniaz on February 09, 2014, 10:09:15 AM ---It'd be nice if there were more colours, is all. You could do this really easily by adding foilage, or things on the side. Something to occupy all the dead space... That's not what I was saying. At all. --- End quote --- So, Fallout doesn't use caps as currency? And what else could the host make, a tropical island? |
| Snaked_Snake:
Also. --- Quote from: Kniaz on February 09, 2014, 10:09:15 AM ---It'd be nice if there were more colours, is all. You could do this really easily by adding foilage, or things on the side. Something to occupy all the dead space... That's not what I was saying. At all. --- End quote --- --- Quote from: espio100 on February 09, 2014, 10:05:43 AM ---Does it really f**king care there are colors -_- --- End quote --- |
| Kniaz:
--- Quote from: Kniaz on February 09, 2014, 10:09:15 AM ---It'd be nice if there were more colours, is all. You could do this really easily by adding foilage, or things on the side. Something to occupy all the dead space... --- End quote --- |
| Snaked_Snake:
--- Quote from: Kniaz on February 09, 2014, 10:14:09 AM --- --- End quote --- Stop complaining about colours. |
| Kniaz:
--- Quote from: Snaked_Snake on February 09, 2014, 10:16:16 AM ---Stop complaining about colours. --- End quote --- It's a nice way of saying that this; --- Quote from: Kniaz on February 09, 2014, 09:39:42 AM --- --- End quote --- Looks lazy and un-finished. That is what my cubescape builds look like, while I'm making templates. There is no depth to the terrain. There is no vibrance to the terrain. There is no direction to the terrain. Ultimately, there isn't much to the build. Half of the shacks and bots are duplicated, even. |
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