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Post-Apocalyptic RPG [IMAGE HEAVY]

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Kniaz:

Every town feels the exact same, and the journey between towns is really boring. There's nothing interesting along the way, both in content and aesthetics.

Snaked_Snake:

If it was long it would be bad.

Honestly it is a bit short.

Kniaz:


--- Quote from: Snaked_Snake on February 09, 2014, 10:31:57 AM ---If it was long it would be bad.

Honestly it is a bit short.

--- End quote ---

Which kind of makes it a little worse, in my opinion...
There's no real sense of a journey. It's not all that much satisfying, getting from one place to another. It's just a straight stroll through a poop-coloured valley.
And if you do plan to make it long, have little things along the way for players to explore.
Shacks, caves, car crashes, crates... Anything, really.

espio100:


--- Quote from: tetronaught on February 09, 2014, 10:07:55 AM ---Hmm, the idea is good but I have one concern:

Random vending machine in quarry.

Street light's in an old western villiage.


Seem logical?

--- End quote ---

Lol i know but when ist night you can't see ****

Snaked_Snake:

Also

--- Quote from: tetronaught on February 09, 2014, 10:07:55 AM ---Hmm, the idea is good but I have one concern:

Random vending machine in quarry.

Street light's in an old western villiage.


Seem logical?

--- End quote ---
I don't think it's western.

I never saw any Vending Machine's in any quarry.

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