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| Post-Apocalyptic RPG [IMAGE HEAVY] |
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| Snaked_Snake:
--- Quote from: Kniaz on February 09, 2014, 06:56:43 AM ---I understand what you're going for in the build, but would it really hurt to add more colour? Right now it's very unexciting, and dull to look at. --- End quote --- So, you expect this to be a luxury island resort with lots of colours and joy? Edit: Also, don't expect broken down builds to look good. |
| espio100:
Sorry the server fell off, we had some problems with electricity :/ |
| Kniaz:
--- Quote from: Snaked_Snake on February 09, 2014, 07:05:38 AM --- So, you expect this to be a luxury island resort with lots of colours and joy? Edit: Also, don't expect broken down builds to look good. --- End quote --- Great work taking what I said and completely exaggerating it. Let's take a moment to look at Chernobyl, an actual wasteland: Who would have thought, there's more colours than brown!? Like I said, it doesn't look exciting. Why don't you try adding some grass, or barrels of different colours. Maybe sheet metal from a freight container? That can be nice colours. Even little shacks can have a little colour. I'm not saying to make the world a great big rainbow, even washed out colours add a lot more visual depth to a build like this. Or, you can do what I do, and paint everything normally and just use the environment to change the visual ambiance of the build. Accompany that with some well chosen music/environment loops and you've got a pretty atmospheric thing going on. |
| Tokthree:
--- Quote from: Kniaz on February 09, 2014, 07:38:43 AM --- --- End quote --- No man, everyone knows that when an apocalypse happens everything turns some shade of brown or grey. It's first grade, Kniaz. |
| Kniaz:
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