| Blockland Forums > Suggestions & Requests |
| IF and OR events |
| << < (2/6) > >> |
| LeetZero:
I think it would make more sense if you would put the if/or(else) before the input. onActivate > if(Admin) > setHealth 100 onActivate > if(Normal) > setHealth 0 Would be easier to implement as well, but even so there would be too many things to include for those to work, they would clog more than it's wroth --- Code: ---if(Normal-Self) if(Normal-Client) if(Normal-Player) if(Normal-Minigame) if(A-Self) if(A-Client) if(A-Player) if(A-Minigame) if(SA-Self) if(SA-Client) if(SA-Player) if(SA-Minigame) if(Host-Self) if(Host-Client) if(Host-Player) if(Host-Minigame) --- End code --- VCE, despite needing longer event codes, is going to be more effective no matter how you look at it. |
| Ducky duck:
--- Quote from: Fab on February 09, 2014, 10:34:15 AM ---cant VCE do this --- End quote --- Yea, but not many people know how to use it, like me. This would be something for people that cant do VCE or code. |
| Ducky duck:
--- Quote from: nerd of the week on February 09, 2014, 10:15:51 AM ---Possible and good idea /support --- End quote --- Thank you. |
| Zeblote:
--- Quote from: Ducky duck on February 09, 2014, 04:42:15 PM --- Yea, but not many people know how to use it, like me. This would be something for people that cant do VCE or code. --- End quote --- *facepalm figure out how to use vce then |
| Gumba Jonny:
vce is easy as forget sure at first it might look complicated but it's really easy to get broken into |
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