Blockland Forums > Suggestions & Requests

IF and OR events

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LeetZero:

I think it would make more sense if you would put the if/or(else) before the input.
onActivate > if(Admin) > setHealth 100
onActivate > if(Normal) > setHealth 0
Would be easier to implement as well, but even so there would be too many things to include for those to work, they would clog more than it's wroth

--- Code: ---if(Normal-Self)
if(Normal-Client)
if(Normal-Player)
if(Normal-Minigame)
if(A-Self)
if(A-Client)
if(A-Player)
if(A-Minigame)
if(SA-Self)
if(SA-Client)
if(SA-Player)
if(SA-Minigame)
if(Host-Self)
if(Host-Client)
if(Host-Player)
if(Host-Minigame)

--- End code ---

VCE, despite needing longer event codes, is going to be more effective no matter how you look at it.

Ducky duck:


--- Quote from: Fab on February 09, 2014, 10:34:15 AM ---cant VCE do this

--- End quote ---


Yea, but not many people know how to use it, like me.

This would be something for people that cant do VCE or code.

Ducky duck:


--- Quote from: nerd of the week on February 09, 2014, 10:15:51 AM ---Possible and good idea /support

--- End quote ---

Thank you.

Zeblote:


--- Quote from: Ducky duck on February 09, 2014, 04:42:15 PM ---
Yea, but not many people know how to use it, like me.

This would be something for people that cant do VCE or code.

--- End quote ---
*facepalm
figure out how to use vce then

Gumba Jonny:

vce is easy as forget
sure at first it might look complicated but it's really easy to get broken into

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