| Blockland Forums > Suggestions & Requests |
| Normal Maps? (Lighting effect for textures) |
| (1/4) > >> |
| Planr:
Is Normal Maps possible for Blockland bricks? "Normal maps" are basically where the textures of objects are made so that each individual pixel on the texture's image reacts differently to a lightsource, making objects that are flat appear to be 3-dimensional. This would mostly be noticeable on prints, such as for brick walls. An example from Starmade, where I and the rest of the tester team have been doing some bugfixing on the game's new feature of normal maps: |
| Hawt:
/support |
| Subpixel:
It would make bricks look 3D :) /support |
| xXDeadwolf456Xx:
#Port'sShaders |
| LeetZero:
Weirdly enough the default TOP studs have such an effect. The texture itself reacts against the light, but not that much. |
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