Blockland Forums > Suggestions & Requests

Normal Maps? (Lighting effect for textures)

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Planr:

Is Normal Maps possible for Blockland bricks?
"Normal maps" are basically where the textures of objects are made so that each individual pixel on the texture's image reacts differently to a lightsource, making objects that are flat appear to be 3-dimensional. This would mostly be noticeable on prints, such as for brick walls.

An example from Starmade, where I and the rest of the tester team have been doing some bugfixing on the game's new feature of normal maps:


Hawt:

/support

Subpixel:

It would make bricks look 3D :)

/support

xXDeadwolf456Xx:

#Port'sShaders

LeetZero:

Weirdly enough the default TOP studs have such an effect. The texture itself reacts against the light, but not that much.

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