You can run that normally ?!
So a brick that's far from the ground makes a blurrier shadow than one on it? Also, all of these screenshots looks amazing overall.
Also, I don't see the difference? Were the ultra shaders unable to be dynamic before?
it almost looks pre rendered
The Blockland Developers really need to do something with this because these soft shadows look so amazing! I've tried them before; a little laggy but awesome. (What I mean is try implementing it default into Blockland)
This video features just how smooth they arehttp://www.youtube.com/watch?v=b3llEQ3O5M0