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What is your opinion on co-op type servers?
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IdeTheBird:
I would actually like to see a co-op gamemode be made.
Caudex:
Bot servers don't work that well right now because Badspot scripted it so bots disappear if the owner isn't online. That means that the server can't be run without the host.

Lugnut:

--- Quote from: Caudex on February 19, 2014, 01:45:25 AM ---Bot servers don't work that well right now because Badspot scripted it so bots disappear if the owner isn't online. That means that the server can't be run without the host.



--- End quote ---
or you could just write a bit of code to make this not happen...
Wesley Williams:
Someone make co-op portal when the new gun is released. You could go through a city environment rather than just a test chamber.

Another idea: Co-op parkour outrunning the cops / dodging sniper fire. (Mirror's Edge)
LeetZero:
Co-Op can be a little bit implemented in Team Deathmatch servers if objectives are more centered upon. For instance rush gamemodes where players actually need to defend something would mean players would stay more centered on something instead of simply spilling each other's guts on the floor. It will still happen, but at least there's a task for it instead of "kill everything", which sounds more like cooperation to me. Outside of that, inspired by Warface, 2 pads on which players can be on and if a player is on both pads they basically climb up on a ledge that wouldn't be reachable by normal and would give them a height advantage or something. I did something like this, but it's kind of broken as I can't find any good way to figure out if to launch the players up or not without using relays which may become problematic.
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