Author Topic: Bot Switch Weapon  (Read 741 times)

I was wondering if this can be done.

Its basicly how we switch weapons.

Name the bot's spawn "bot"
onactivate>namedbrick>bot>setitem>whatever]
that changes his weapon

So you want bots to have a 5 item slot inventory and switch between them based on what the situation calls for, right?


Sounds cool. Good idea. Dunno about scripting difficulty or anything like that but i'd imagine it might be quite difficult.

This could easily be done, because we can do the same thing like how players do, using slots.

Problem is, how will they switch weapons? Events? Randomly?

Randomly.

Maybe we can put in something like

<Onbotspawn]->[bot]->[Setinventoryitem]->[item]

and you can put more as much events like those and they will switch them.

Need a more thinking about this, how it switch weapons, this will be cool as default solution of randomized bots, personalization, guys :]

I will add this to my topic.