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What are you talking about? This is it right here:



Did you not see it?
inb4sarcasm
All you really need now are rear view mirrors.

Hey guys I've been having second thoughts about the other Challenger (not the modern one), and what I was thinking was having it being remodeled instead of modifying the "Mushroom Head" roof. I say this because my modeling skills have improved and you guys know it. When I modeled this, this was when I first began the Vortex when I was trying to practice on making bloko and non-port like cars. Now that I've improved an enormousness amount, I've been having second thoughts on the Challenger. What I can promise about this if you think it's a good idea is it'll look A-LOT better than the original.

Hey guys I've been having second thoughts about the other Challenger (not the modern one), and what I was thinking was having it being remodeled instead of modifying the "Mushroom Head" roof. I say this because my modeling skills have improved and you guys know it. When I modeled this, this was when I first began the Vortex when I was trying to practice on making bloko and non-port like cars. Now that I've improved an enormousness amount, I've been having second thoughts on the Challenger. What I can promise about this if you think it's a good idea is it'll look A-LOT better than the original.

Amen to the preacher... *Thank god.*

Well might as well tell me in the poll.

By the way guys, I finally made the example if an emblem and words were on my cars. I removed the Enblem of mine that I made custom because when I went to import it to blender, and put it in position, it didn't give that "inspiration" or anything like that. I'll work on making simple enblems like you'd see on Filipe's cars. Especially on his new Hydric.

Modern Challenger (View in 3D)


The font has been edited on that model. View it again if you'd like to.
« Last Edit: May 08, 2014, 08:39:34 PM by Night_Hawk »

that interior though...

And also there's some more progress! On two cars to be exact. I don't have a picture for the first one, but there was a simple code change to the Old Vortex. So whenever you see the vehicle name Vortex Old, that's the update, the datablock's names have been changed as well to seperate datablocks from the old and new Vortex.
Basically what i'm saying is that the Old Vortex in-game is now known as Vortex Old

But for the Modern Challenger here's some pictures




On the beta Modern Challenger, in the before picture, that white part in the interior was part of the actual car color. That material blank has been removed and has been replaced with blankglow (The colorable neon material) on that mesh, and joined with the nodes for the parts in the Lights Category shown in the After photo.



There was a shadow glitch where the seat parts wouldn't cast a shadow. That has been fixed really easily. I might remove the option where you can choose seats. It's getting kinda pointless all of a sudden.



If you saw the window in the video, the material is a bit lighter.

That's some good news, but there's also some bad news known as


KNOWN BUGS



The window material doesn't seem to comply with the Seat parts no matter if A or B is selected. It works although for the non-parts (The interior walls and dashboard for example). Another weird thing is it seems to comply with the interior neon node from the Lights Category parts. That's another reason why I want to get rid of the option of changing seats.



If parts Sun-Roof nor Default is not selected. The roof seems to not to cast a shadow.



looks awesome hope you can fix the bugs


« Last Edit: May 10, 2014, 12:19:07 PM by Death12 »

Just something random nothing to worry about..

Oh dear god is he making a 1969 Chevy Camaro c:
« Last Edit: May 10, 2014, 11:55:11 AM by TheFunCommunist! »

Oh dear god is he making a 1969 Chevy Camaro c:
Um no...A camaro at that time was already made known as the Scropius. This is the beginning of the remodeling of the Dodge challenger

I think those emblems are ok if you made them 2x smaller