| Blockland Forums > Suggestions & Requests |
| Develop a way to tell the range of a music brick. |
| << < (2/2) |
| Threule:
--- Quote from: K3k0m@n on February 22, 2014, 06:43:49 AM ---I have a suggestion similar; To trap music in a zone brick. Anyone who is in the zone can hear the music, anyone outside the zone can't. I thought I'd post this here instaid of making another topic for this. --- End quote --- Make event scripts. Make an event defining the zone, another for when the player enters and another for when it leaves |
| Chrono:
--- Quote from: Threule on February 22, 2014, 09:32:04 AM ---Make event scripts. Make an event defining the zone, another for when the player enters and another for when it leaves --- End quote --- --- Quote from: Chrono on February 22, 2014, 09:29:59 AM ---Good luck. --- End quote --- |
| No, I am not Lord Tony!:
Sound also depends on first and third person views so it gets confusing. |
| Zeblote:
--- Quote from: No, I am not Lord Tony! on February 22, 2014, 03:58:41 PM ---Sound also depends on first and third person views so it gets confusing. --- End quote --- Sound depends on the camera position. You could totally get the range of the music brick and then place a sphere staticshape to show it or something. |
| No, I am not Lord Tony!:
I know mission editor will be able to show musical spheres. Maybe someone could make an emitter that circles around the exact length of a music brick? |
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