Blockland Forums > Suggestions & Requests

OnPlayerInSight bot event

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hodot:

I'm trying to make a small gamemode and I made a bot go to a brick and then back. When i'm in front of the bot (which has a gun) it isn't attacking me. How can i change this without having it attack me even if i'm not in its sights?

Pliny:

An event was made a while ago which is activated when a bot spots a player. Here it is.

http://www.mediafire.com/download/6a818fliv88kzm1/Event_onBotEngage.zip

Using default events, bots can have their FOV restricted so that they are not always aware of players behind them, etc. etc. Using these two you should be able to get what you want done. This is done using SetSearchRadius, if I remember right.

Threule:

Adding some sort of configurable looking pattern to bots could make really interesting maps and modes

xSetrox:

This could be beyond abusable.

Night Fox:


--- Quote from: xSetrox on February 22, 2014, 05:45:32 PM ---This could be beyond abusable.

--- End quote ---
relays are beyond abusable, go away

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