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| Blockland Football Test Game - Official League Thread Coming Soon |
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| Blake1:
I'm holding that long awaited test game for my football league to see if I want to do it. Instead of the 2 teams, this'll be Red vs Blue, I'll need 6 players to sign up (3 on each team). If you'd like to play tonight, fill out the application below. Teams full. Red Team: Ravencroft (10130), Kickflow (27944), and Pablo (9858) [Sub: Kingston (13924)] Blue Team: Ethan The Great, WALDO (13063), and Cca (4669) [Sub: Sanctus Rem (20406)] Rules/Gameplay: Kickoffs: Each team lines up in their endzones. The kicker throws the ball to the other team. Other team catches and runs or stays for touchback. Ball goes out of bounds = touchback. Clock: Each quarter is 5 minutes (may change depending on how well gameplay works) The clock only stops if the ball goes out of bounds, or after a score. The clock will also stop during reviews and challenges. 1st Downs: To gain a new set of downs, make it into opponent territory. Blitz: One blitz is allowed per new set of downs. Only 1 blitzer allowed. Snapping the ball: One player snaps the ball (right click) to the QB, then runs to try to catch it. Run plays: The snapper snaps it to the QB who runs it or snaps it to the other player, who runs it. Field Goals: Field Goals can only be made in the opponents territory. The kicker must not be past the 50 yd line. Blitzs are allowed, even if you've already blitzed. 2 blitzers allowed. If successful, you gain 3 points. Touchdowns: Make a pass or run into the endzone, it's a touchdown. You gain 6 points if successful. Extra Points: After a touchdown, you can do the extra point or 2 point coversion. -Extra Point: Line up at the 2 and kick a field goal. 2 blitzers allowed. -2pt Conversion: Line up at the 2 to try to get the ball into the end zone. If successful, you gain 2 points. Fumbles: Not allowed, the ball flies away from the player once the player is tackled. Interceptions: Allowed, defense must catch the ball thrown by the offense. Timeouts: Each team gets 3 timeouts per half. Each timeout lasts one minute and stops the clock. (30 second timeouts also allowed) Challenges: The game will most likely be tonight at around 8pm Eastern, on my server. If I can't make it, we'll do it tomorrow night. |
| Blake1:
-reserved- |
| Cookiez664:
I have a question, so there is no way of having lineman? (Assuming 3 on each time as stated in OP, 1 player is QB, 2 others are out in the field attempting to catch) doesn't that mean the Quarterback is open to get blitzed? I mean it will work, the Quarterback has to be really quick. Or you might have already thought this over, and maybe have a 3-4 second safe time for the quarterback, so he can't be blitzed within those seconds. |
| Blake1:
--- Quote from: Cookiez664 on February 22, 2014, 03:00:22 PM ---I have a question, so there is no way of having lineman? (Assuming 3 on each time as stated in OP, 1 player is QB, 2 others are out in the field attempting to catch) doesn't that mean the Quarterback is open to get blitzed? I mean it will work, the Quarterback has to be really quick. Or you might have already thought this over, and maybe have a 3-4 second safe time for the quarterback, so he can't be blitzed within those seconds. --- End quote --- Yes, you have the snapper, QB, and some other guy with whatever you want to do with him. You can always change this roster. |
| Ravencroften:
Add my team back, were still doing it. |
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