Blockland Forums > General Discussion
LugHost hosting -- Service shutting down (page 11)
YayFun:
--- Quote from: Lugnut on February 25, 2014, 07:03:21 PM ---this was kinda the idea all along
I've been working on getting the first 4 clients set up for about 3.5 hours now, and I've been stuck on one single error - the Blockland servers aren't authenticating.
In the interest of not seeming like an ass/trying to steal people's money, I'll be refunding the first 4 clients totally if I cannot get the system working by 4:30PM PST (30 minutes)
I would refund them right now but I have a few things I'd like to try before giving up.
After refunding them, I'll lock this topic and continue work attempting to fix the issue. Since Blockland servers can be run successfully on Linux hosts, I just have to find out the specific configuration that is giving me issues. Assuming I can get things working, I'll unlock and bump the topic. Now that I have a tiny bit of experience, I can see a number of other potential issues that might creep up, so I'll catch and test to make sure those issues don't show up.
Additionally, I have the VPS for a whole month, so I can test things on the exact system they'll be running on in production, so that'll trim out any hangups there.I'd like to point out that this was almost a closed beta (see "wip" in the title) - I wasn't expecting everything to work flawlessly this time around. If it had, great, but I was prepared for issues... just not issues of this magnitude.
Thank you to everyone with support, and thanks for the constructive criticism, particularly of my choice in hosting .
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I had success on Ubuntu 10.04 I believe it was with Blockland.
Lugnut:
--- Quote from: YayFun on February 25, 2014, 07:33:00 PM ---I had success on Ubuntu 10.04 I believe it was with Blockland.
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Yes. And my scripts and methods run my personal copy perfectly fine, but not any of the test copies or the actual ones. I'm not sure how I failed to catch this error during testing.
I'm refunding right now.
Greek2me:
You've hit the same roadblock as me. I'll let you know when I figure it out.
Lugnut:
Done. All clients have been refunded en-totale.
Thanks again everybody, with any luck, we'll be back soon.
Lugnut:
I've resolved the issue that plagued me, and now that school is done for a week I can focus on launching this service.
I have 4 beta users (one of whom has discovered over 12 bugs, I'm both pleased and sorry to say) and to the best of my knowledge, everything is running smoothly.
If you go to http://master2.blockland.us and ctrl+f "216.224.169.29" you can see all the servers run by this service. Feel free to join one ingame and check out how it feels.
I'm estimating release in a week a week from two days ago, so the 28th, but it might be sooner if everything is going flawlessly. That isn't very likely, to be honest, but one can hope.
Thanks again.These auth errors that the master server is having trouble with seem to be nuking servers. They become totally unresponsive after failing an auth check. This is not good.