| Blockland Forums > Suggestions & Requests |
| Some events that can be done in VCE |
| (1/3) > >> |
| Mr Queeba:
I find VCE hard to do, so here's some events I want (Make them 1 whole add-on): OnActivate<Brick<ifAdmin and ifSuperAdmin - checks if a player is a admin or super admin OnActivate<Brick<ifPlayerName - checks for a player's name OnActivate<Brick<ifPlayerID - Same as ifName, except it checks BL_ID. OnActivate<Brick<ifPlayerScore - Checks if a player has a certain number of points. OnActivate<Brick<ifBrickName - Checks the name of a player OnActivate<Brick<fRandomDice - Randomly picks a number (You can put what the numbers must be in between, and you can put it so if it selects a certain number it will make the variable true.) OnActivate<Brick<IfLastPlayerMsg - Checks the last thing a player said. ifPlayerDamage - Checks how much damage a player has taken. OnActivate<Brick<ifPlayerEnergy - Checks how much energy a player has. ifVariableTrue and ifVariableFalse - Either one is called when a variable is either true or false (Duh!) |
| TristanLuigi:
This is LITERALLY exactly the same as VCE's retroCheck. There isn't a single difference. |
| Mr Queeba:
--- Quote from: TristanLuigi on March 02, 2014, 06:30:46 PM ---This is LITERALLY exactly the same as VCE's retroCheck. There isn't a single difference. --- End quote --- Yeah, but I just want simple events like this because I find it hard to do VCE. |
| Crispy_:
VCE_Retrocheck does this. Just try it. It does the EXACT SAME THING. Test it out ingame. |
| Night Fox:
are you guys stupid or huh he specifically said he knows they can be done with VCE |
| Navigation |
| Message Index |
| Next page |