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Some events that can be done in VCE

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Mr Queeba:

I find VCE hard to do, so here's some events I want (Make them 1 whole add-on):

OnActivate<Brick<ifAdmin and ifSuperAdmin - checks if a player is a admin or super admin
OnActivate<Brick<ifPlayerName - checks for a player's name
OnActivate<Brick<ifPlayerID - Same as ifName, except it checks BL_ID.
OnActivate<Brick<ifPlayerScore - Checks if a player has a certain number of points.
OnActivate<Brick<ifBrickName - Checks the name of a player
OnActivate<Brick<fRandomDice - Randomly picks a number (You can put what the numbers must be in between, and you can put it so if it selects a certain number it will make the variable true.)
OnActivate<Brick<IfLastPlayerMsg - Checks the last thing a player said.
ifPlayerDamage - Checks how much damage a player has taken.
OnActivate<Brick<ifPlayerEnergy - Checks how much energy a player has.
ifVariableTrue and ifVariableFalse - Either one is called when a variable is either true or false (Duh!)



TristanLuigi:

This is LITERALLY exactly the same as VCE's retroCheck. There isn't a single difference.

Mr Queeba:


--- Quote from: TristanLuigi on March 02, 2014, 06:30:46 PM ---This is LITERALLY exactly the same as VCE's retroCheck. There isn't a single difference.

--- End quote ---
Yeah, but I just want simple events like this because I find it hard to do VCE.

Crispy_:

VCE_Retrocheck does this. Just try it. It does the EXACT SAME THING. Test it out ingame.

Night Fox:

are you guys stupid or huh
he specifically said he knows they can be done with VCE

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