Poll

Thos poll broke, Ignor this.

Hurr
0 (0%)
Durr
0 (0%)
Hurr-Duur
0 (0%)
Durr-hurr
0 (0%)
Maximum durr
0 (0%)
Ultimate hurr
0 (0%)

Total Members Voted: 0

Voting closed: March 11, 2014, 07:41:23 AM

Author Topic: Buttman!'s Endless Zombies!|  (Read 45444 times)

I can help you make it so you get points from killing zombies.
its already fixed, that post was SOOOO old
1st page your in?
even though we are in like, 22


I think i will try building

Planned Updates
Adding the following items in Donator shop:
    Raygun, Minigun, flamethrower, thundergun.
    HK Weapons.
    New playertypes (Creeper, Cow, and some kind of robot.

you wont accept something for donator like this
right?

you wont accept something for donator like this
right?
Nop.

You keep having a datablock exceed limit, please disable add-ons that have datablocks that you will not use at all, it makes loading faster, and if you need to add any more useful mods you would be able to.

You keep having a datablock exceed limit, please disable add-ons that have datablocks that you will not use at all, it makes loading faster, and if you need to add any more useful mods you would be able to.
I dissabled all the (almost) all the addons I didnt need :\

I dissabled all the (almost) all the addons I didnt need :\
That's good.

The build had many bugs and forget ups, so TheNoob and I had to fix it.

 Does this count as artwork?
« Last Edit: April 04, 2014, 06:19:57 AM by seargant2 »

Also the server crashed yesterday because of a "Visual C++ runtime error".



...Torque was made in C++

Yes, but what is a "visual runtime error" ?

Yes, but what is a "visual runtime error" ?
It means that Microsoft's runtime environment for Visual C++ core crashed.
Significance to Blockland: It's a generic error which is very hard to solve.

What will you do then?