| Blockland Forums > General Discussion |
| Steam authentication for HammerHost |
| << < (19/31) > >> |
| Frankie²:
what if they want to host it on their own steam account? maybe you should look into using the steam api |
| 0xBRIANSMITH:
Why are you charging to use steam |
| Lugnut:
"do you want to pay more???" yes/no |
| Subpixel:
Why the forget are you making a steam account just to host? Why not just authenticate??? |
| Hammereditor5:
--- Quote from: Subpixel on March 10, 2014, 12:19:41 AM ---Why the forget are you making a steam account just to host? Why not just authenticate??? --- End quote --- Because after 4 hours of research, it seems that only Badspot has the ability to make the game use SteamID's (a number such as STEAM_0:1:25759419) for authentication. Non-developers can only use the web API, which provides statistics about the user. I do not know the source code of steam_API.dll or Blockland.exe, so I cannot find out the process for using a SteamID to authenticate a game. And by the way, after more than 4 days, my Steampowered forum account is still in the moderation queue for the forum. That's about the only place I can ask questions like this. But I can hire somebody else to figure this out. I could give them 6 months of free hosting on HammerHost. |
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