| Blockland Forums > General Discussion |
| Weapons, swords, vehicles |
| (1/1) |
| bangbang:
Not sure if right section, but anyway here are my plans, and thoughts sbout stuff I want to create; So I've made like, two or three packs of weapons, none of them are finnished since most of the community is pretty negative about making weapons? But, I am going to give this another shot... Hopefully it won't get as big, as one I made (BF3). It will only be a couple of guns for each class. For the swords part, I am wanting do make something like the dueling pack, that someone made (cannot remember the name), in which I am thinking about making some swords, axes, maces and so on, from Dark Souls. Vehicles, no idea about that yet, like I don't really know what to make? Trains? Airplanes? Helicopters? Hahahah. But really, I must finnish atleast ONE weapon pack, so I can be satisfied. And then, we'll see about the other two! |
| Maxwell.:
what about archer based weapons we seem to have a lack of those |
| bangbang:
--- Quote from: Maxwell. on March 10, 2014, 03:44:10 AM ---what about archer based weapons we seem to have a lack of those --- End quote --- You are right, I have been thinking about this aswell! But the only problem for me, is scripting and animating... EDIT: One thing I can do by myself, is scripting normal weapons, since I am using a template from Zloff. Still, I cannot animate. |
| Crystalwarrior:
I suggest you use the hit detection system I made for my edit of Dueling Weapons Pack. It's in the OP of that topic, you should copy the functions.cs and experiment with the states and variables a bit. |
| bangbang:
--- Quote from: Crystalwarrior on March 10, 2014, 04:03:16 AM ---I suggest you use the hit detection system I made for my edit of Dueling Weapons Pack. It's in the OP of that topic, you should copy the functions.cs and experiment with the states and variables a bit. --- End quote --- Hm, okey! Thank you... But, could you send me a PM on the stuff you did with animations? I don't really know how to put this, but I need you to explain how the stuff works for animations and stuff... EDIT: Looking around in this now, I get most of it, but the only problem is animating. Crystalwarrior, could you help me out with that? |
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