| Blockland Forums > General Discussion |
| Is there a limit on addons(not datablocks) that can show up for a custom game? |
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| tber123:
This doesn't concern datablocks. When doing a "custom" gamemode, theres a list of addons and circles next to them. Thats what I mean. Is there a limit on how many addons you can have available to select when doing a custom gamemode? (By limit, I mean "shove too many addons in the addons folder, and when you go to the custom gamemode menu some of them won't appear.) --- Quote from: Subpixel on March 17, 2014, 07:52:02 PM ---There's probably a technical limit to how many virtual functions can exist before the game breaks. Probably like 3,000 add-ons or something. I'm concerned as to why you want to know. --- End quote --- I have a crapload of addons in the addons folder. --- Quote from: XR-7 on March 17, 2014, 07:54:27 PM ---Hopefully because he wants to have a rough idea when he has to stop enabling them. There is not really an easy time efficient way to count them though, so I am still missing the OP's point. --- End quote --- Not enabling them and reaching a datablock limit, though. I mean the menu when you pick which addons to use. If I have an excessive amount of addons waiting to be enabled/disabled in that menu, will they show up? |
| Subpixel:
There's probably a technical limit to how many virtual functions can exist before the game breaks. Probably like 3,000 add-ons or something. I'm concerned as to why you want to know. |
| XR-7:
--- Quote from: Subpixel on March 17, 2014, 07:52:02 PM ---There's probably a technical limit to how many virtual functions can exist before the game breaks. Probably like 3,000 add-ons or something. I'm concerned as to why you want to know. --- End quote --- Hopefully because he wants to have a rough idea when he has to stop enabling them. There is not really an easy time efficient way to count them though, so I am still missing the OP's point. |
| tber123:
Every single brickpack from the rtb megadump is in the addon folder. |
| tber123:
--- Quote from: Subpixel on March 17, 2014, 07:52:02 PM ---There's probably a technical limit to how many virtual functions can exist before the game breaks. Probably like 3,000 add-ons or something. I'm concerned as to why you want to know. --- End quote --- How exactly would it break? |
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