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Resource TDM Idea

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TrainandSpacelover:

What kind of map style would you go for?

Frostbyte:


--- Quote from: TrainandSpacelover on March 18, 2014, 10:26:03 PM ---What kind of map style would you go for?

--- End quote ---
For theme Im not quite sure, Im thinking some big and open, with some hills and whatnot.

Alkatjo:


--- Quote from: Frostbyte on March 18, 2014, 08:36:29 PM ---How so? I want to try to make this as balanced as possible.

--- End quote ---
Make sure that there isn't a lot of open space, give some underground bunker/forestry type of feel to promote fair gameplay.
Hills work really well, but make sure the team's spawn isn't overlooked by them.

Frostbyte:


--- Quote from: Alkatjo on March 18, 2014, 11:05:48 PM ---Make sure that there isn't a lot of open space, give some underground bunker/forestry type of feel to promote fair gameplay.
Hills work really well, but make sure the team's spawn isn't overlooked by them.

--- End quote ---
Im thinking of keeping the spawns away from the actual fighting, it also gives me a chance to add some other things like teleporters.

Pretty much you'd spawn in a room but there would be a map that would show any available deploy zones, the main HQ would have vehicles but players could teleport to anything captured.

Plus it also keeps the spawn killers at bay :P



Also a little bump for some progress, my friend is helping me do the basic layout then we're gonna make it all snazzy and add more terrainy bits.

That hill in the middle is the center of the entire map fyi :V

TristanLuigi:


--- Quote from: Frostbyte on March 20, 2014, 07:57:31 PM ---Im thinking of keeping the spawns away from the actual fighting, it also gives me a chance to add some other things like teleporters.

Pretty much you'd spawn in a room but there would be a map that would show any available deploy zones, the main HQ would have vehicles but players could teleport to anything captured.

Plus it also keeps the spawn killers at bay :P



Also a little bump for some progress, my friend is helping me do the basic layout then we're gonna make it all snazzy and add more terrainy bits.

That hill in the middle is the center of the entire map fyi :V

--- End quote ---
Pagestretch. Add width=1000 or something into the arguments for img to make it shrink (so it looks like {img width=1000}stuff{img}).

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