| Blockland Forums > Suggestions & Requests |
| Eventing should be more like Programming |
| << < (2/8) > >> |
| Zeblote:
what if events were like blueprint in UE4 |
| Threule:
I'm ok with that advanced idea some people suggested. |
| Treynolds416:
If you want to be advanced, learn to actually script. I think the events system is good for what it is, an easy to use graphical meta-language for making things work Any meta-language will always be inferior to the actual language. You want a crutch to splice between the worlds of basic and advanced. It's really not worth doing, especially with the limited dev resources of Blockland. If you want advanced options, use scripts. Blockland has a seriously robust and easy to use modding system already, why try to migrate features from one place to another |
| Racerboy:
--- Quote from: Treynolds416 on March 19, 2014, 09:39:47 PM ---why try to migrate features from one place to another --- End quote --- because this is live in-game plus I suck at scripting and programming unless it's something visual or tangible, but maybe that's just me. "no syntax necessary" is what I like to say. Just logic. |
| Mr.Noßody:
If eventing was anything more complicated than it is now, nobody would want to do it. Even as it is now hardly anyone bothers to go through the trouble to learn how to event well. All changing things would do would help the extremely few that do the more complex stuff already meanwhile completely alienating everyone else. It's a bad idea. Don't fix what isn't broken. |
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