Blockland Forums > General Discussion
Vehicle Limit
<< < (2/5) > >>
Starzy:

--- Quote from: Rykuta on March 28, 2014, 09:28:33 PM ---Yes there are a lot of really strange ambiguous limits placed on various things in Blockland that I have not been able to understand. It might very well simply be an engine limitation, in which case, Badspot why you no give your game to someone who will remake it in a significantly better engine for like money or something.

Also the Datablock limit is 4000ish; which is stupid as all crack-cocane users because I managed to hit that limit using only brick add-ons. Clearly this value needs to be changed if it actually can be.

--- End quote ---
First of all, engine rewriting would take years, you'd have to rewrite everything, key word : Everything
Second, I have never hit the datablock limit at all, I have tons of add-ons, all enabled, I havn't even gotten near hitting the limit, how do you even do this?
Obviously you do not understand why these limits are in place.
XR-7:
Earlier in v21 and prior to that, I remember being able to have more than 20.  It must have been in one of the updates that prevented it from happening.  I know I built a car rental facility with a dealer across the street and used 34 vehicles.  Must have been in v20 though, since it was in the bedroom.
OrkusBorkus:

--- Quote from: Starzy on March 28, 2014, 09:31:39 PM ---First of all, engine rewriting would take years, you'd have to rewrite everything, key word : Everything
Second, I have never hit the datablock limit at all, I have tons of add-ons, all enabled, I havn't even gotten near hitting the limit, how do you even do this?
Obviously you do not understand why these limits are in place.

--- End quote ---

--- Quote from: Rykuta on March 28, 2014, 09:28:33 PM ---Yes there are a lot of really strange ambiguous limits placed on various things in Blockland that I have not been able to understand.

--- End quote ---
Neltonical:
Most of those limitations are a result of the stupidly small packet size limit of 1 kibibit (128 bytes) badspot has for whatever reason profusely refused to raise.

For example, vehicle updates get priority over player updates in networking, so the number of vehicles has to be limited so that a rogue player can't spawn 100 vehicles and all of a sudden nobody can see anyone else moving.
Kniaz:

--- Quote from: Neltonical on March 28, 2014, 10:40:45 PM ---For example, vehicle updates get priority over player updates in networking, so the number of vehicles has to be limited so that a rogue player can't spawn 100 vehicles and all of a sudden nobody can see anyone else moving.

--- End quote ---

If a host has made the limit that high, and a player has come online and done this, then the host is also partly responsible for not being able to moderate a server properly.
Navigation
Message Index
Next page
Previous page

Go to full version