| Blockland Forums > General Discussion |
| Effect Idea "Fake normal Mapping"? |
| (1/2) > >> |
| Fastlex:
Got this idea of creating a bunch of 1x1-F print textures that are edits of the stud texture with their shading "moved" around. So pretty much a bunch of stud texture prints that have their shading changed to create a fake normal map looking effect when placed around a light. Would this work well? |
| Dexxtter:
i dont really understand can you show me a picture/gif/video |
| Lego lad:
You mean like that shiny white part of the stud? Like, face it towards the light for an effect? |
| Fastlex:
--- Quote from: Dexxtter on April 01, 2014, 02:37:10 AM ---i dont really understand can you show me a picture/gif/video --- End quote --- --- Quote from: Lego lad on April 01, 2014, 02:40:07 AM ---You mean like that shiny white part of the stud? Like, face it towards the light for an effect? --- End quote --- Yes, pretty much like this with more light combos. "L" is the light source or brick. |
| Mr.Noßody:
Cant you just make prints for this instead of using custom bricks? |
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