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Effect Idea "Fake normal Mapping"?

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Fastlex:

Got this idea of creating a bunch of 1x1-F print textures that are edits of the stud texture with their shading "moved" around.

So pretty much a bunch of stud texture prints that have their shading changed to create a fake normal map looking effect when placed around a light.

Would this work well?

Dexxtter:

i dont really understand can you show me a picture/gif/video

Lego lad:

You mean like that shiny white part of the stud?
Like, face it towards the light for an effect?

Fastlex:


--- Quote from: Dexxtter on April 01, 2014, 02:37:10 AM ---i dont really understand can you show me a picture/gif/video

--- End quote ---


--- Quote from: Lego lad on April 01, 2014, 02:40:07 AM ---You mean like that shiny white part of the stud?
Like, face it towards the light for an effect?

--- End quote ---

Yes, pretty much like this with more light combos.

"L" is the light source or brick.

Mr.Noßody:

Cant you just make prints for this instead of using custom bricks?

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