Author Topic: V22 Changelogs leaked!  (Read 2327 times)

-Removed exit button and exit commands. Can never exit game.  Disabled Alt+F4, Ctrl+Alt+Delete, Alt+Tab
ftfy

After hours of searching in the v22 game files, i found the golden brick!



Who knows, it could be a decoy.

forget you guys i love tier+tactical

-Removed exit button and exit commands. Can never exit game.  Disabled Alt+F4, Ctrl+Alt+Delete, Alt+Tab, Waterproofs your system, spawns an infinite-energy battery in it, removes Power Button function, makes PC indestructable
ftfy

:( stinks this is fake

badpost also said after this update he will no longer work on blockland. nooo

:( stinks this is fake

You are wrong, they were patched in sometime this week, heres an image to help:
Oops, i almost forgot, water simulation was added too!
Or was it the new Adventure Mode boss?
This is clearly not an april fools joke, i mean, theres the proof!
After hours of searching in the v22 game files, i found the golden brick!

Who knows, it could be a decoy.

yep totally fake


-Tier Tactical weapons are now default
I would quit. Tier Tactical is bad

badpost also said after this update he will no longer work on blockland. nooo
Ephialtes is taking over as head manager of Blockland.

God I wished vehicle physics were fixed.

God I wished vehicle physics were fixed.
am I the only person who doesn't want them fixed? I think the physics are part of what makes Blockland so fun and unique.

am I the only person who doesn't want them fixed? I think the physics are part of what makes Blockland so fun and unique.

yes.

On a completely serious note, I actually do know of one thing that probably will be in the next update.

Animated particle fix.

This would mean that the Duck Cannon would finally work correctly in multiplayer!

On a completely serious note, I actually do know of one thing that probably will be in the next update.

Animated particle fix.

This would mean that the Duck Cannon would finally work correctly in multiplayer!
The Duck Cannon's backpack blocks your vision if you look down in firstperson though