Author Topic: Audio Descriptions?  (Read 948 times)

this line in an audioProfile Datablock:

Quote
description = AudioClosest3D;

What are all the available descriptions, I know of AudioClosest3D, AudioClose3D, and AudioDefault3D, in order from shortest audible distance to highest

but I need something higher than AudioDefault3D, and AudioFar/AudioFarthest3D don't exist

Anyone know offhand?




tree();, go to datablockGroup, done.

There may be more hidden, but they're the main ones.

You can also create your own descriptions if you want.

Code: [Select]
datablock AudioDescription(AudioName) {
    //Stuff, take a look at an audio description in tree to find the vars, or just dump() one
};
« Last Edit: April 28, 2014, 08:22:45 PM by boodals 2 »



tree();, go to datablockGroup, done.

There may be more hidden, but they're the main ones.

You can also create your own descriptions if you want.

Code: [Select]
datablock AudioDescription(AudioName) {
    //Stuff, take a look at an audio description in tree to find the vars, or just dump() one
};
I didn't know audiodescriptions were datablocks

excellent, thanks

What does Audio2d do?

What does Audio2d do?

Play over the whole server.

You can also make your own audio description if none of the available are useful, but for just playing a sound of a weapon it shouldn't be needed.