| Off Topic > Games |
| Super Smash Bros. For Wii U & 3DS: MEWTWO CODES GOIN OUT |
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| ultimamax:
--- Quote from: Zanaran2 on September 28, 2014, 01:14:32 PM ---what I think would be a good idea would to have a map rotation with most ridiculously overpowered items like the beetle, gust bellows, etc. removed --- End quote --- special flag should be removed as well and assist trophies and pokeball/masterball |
| CreamTurk3y:
Okay, I think we'll set it up a week after release to let people train and unlock their mains, ban only some items. (Beetle, Gust bellows, special flag, galaga, anything that allows cheap kills) But I want to keep smash balls in cause they cool and the way they move make it a little more fair. Their spawn rate is kind of low too, so it shouldn't be that big of a problem. As for stages I think we should do any stage and depending on how many people join we could like start of with 4-player fights until we widdle it down to enough people for the semi-finals and stuff. Maybe for the semi-finals and finals we do Final destination (Or any FD version stage) with no items, does this sound like a good idea? I don't really want this to be a super competitive tournament. Just a fun little release celebration tournament. |
| ultimamax:
i don't think we'll even have enough players to justify doing 4 player 4 player sucks anyway, it's completely chaotic |
| Yosher:
--- Quote from: ultimamax on September 28, 2014, 02:26:09 PM ---i don't think we'll even have enough players to justify doing 4 player 4 player sucks anyway, it's completely chaotic --- End quote --- are you in some sort of war against fun |
| CreamTurk3y:
--- Quote from: ultimamax on September 28, 2014, 02:26:09 PM ---i don't think we'll even have enough players to justify doing 4 player 4 player sucks anyway, it's completely chaotic --- End quote --- What's wrong with a little chaos? Makes it more exciting IMO :P |
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