Author Topic: Do FakeKill Bricks render the same physics for everyone?  (Read 520 times)

If a brick is blown up or fakekilled, does everyone render exactly what it does the same, assuming everyone has the same option for brick physics quality?


Physics are rendered client sided and although the exact same code runs on all clients, the smallest difference accumulates to render a different position for every player.
This difference can be generated by numerous of things, the ping, having a program run in the background, having to render more because the player is in a different location, ...
So no, it doesn't.