I am having issues damaging a player. I have packaged minigameCanDamage, and I have a minigame on. It seems I can only damage myself. Here is the code:
function minigameCanDamage(%objA, %objB)
{
//if(!Parent::minigameCanDamage(%objA, %objB))
if(%objB.client.friendlyfire || %objB.friendlyfire)
return true;
return parent::minigameCanDamage(%objA, %objB);
}
Not sure how it is doing it, I have done trace, and cannot find anything. Yes, the person that is attacking has the friendlyfire set to 1.
The person that is damaging is outside of the mini, and the other person is in the minigame.