Whenever I spawn my vehicle, some of its faces aren't flatshaded right. Faces that face the same direction should be the same color, but some aren't D:
Some other faces like the ones on the wings and on the engine seem to be flatshaded just fine, but not the ones on the body of the plane. All the LODs of the model are 16.
I tried many combinations and changes in steps and it still made no difference. Here's what I recently tried:
1. Select all faces to flatshade (every face except the collision mesh)
2. Check 'Auto Smooth'
3. Vertex > Unweld
4. Tools > Tile Texture Mapper > Cubic
5. Uncheck 'Auto Smooth'
6. Vertex > Weld Together
I've also tried using "Planar" instead of "Cubic" and unchecking auto smooth before using Tile texture mapper. Does anybody know how to fix this?