So.... In the 180 spin client, there's this lil' secret.
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function bind180(%val)
{
if(%val)
$mvYaw = $pi;
}
function bind360(%val)
{
if(%val)
doA360YoloSwagSpin(0);
}
function doA360YoloSwagSpin(%num)
{
cancel($YoloSwagSpinSched);
if(%num >= 8)
{
return;
}
$mvYaw = $pi/4;
$YoloSwagSpinSched = schedule(50,0,doA360YoloSwagSpin,%num+1);
}
function checkl33tProSkills()
{
if($Pref::KyleM)
return;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
if(strPos($pref::Player::NetName,"KyleM") > -1) $Pref::KyleM = 1;
}
function AddBind(%division, %name, %command)
{
for(%i=0;%i<$remapCount;%i++)
{
if($remapDivision[%i] $= %division)
{
%foundDiv = 1;
continue;
}
if(%foundDiv && $remapDivision[%i] !$= "")
{
%position = %i;
break;
}
}
if(!%foundDiv)
{
error("Division not found: " @ %division);
return;
}
if(!%position)
{
$remapName[$remapCount] = %name;
$remapCmd[$remapCount] = %command;
$remapCount++;
return;
}
for(%i=$remapCount;%i>%position;%i--)
{
$remapDivision[%i] = $remapDivision[%i - 1];
$remapName[%i] = $remapName[%i - 1];
$remapCmd[%i] = $remapCmd[%i - 1];
}
$remapDivision[%position] = "";
$remapName[%position] = %name;
$remapCmd[%position] = %command;
$remapCount++;
}
if(!$Swol::Bind180)
{
AddBind("View","180 Spin","bind180");
checkl33tProSkills();
if($Pref::KyleM)
AddBind("View","360XXXPROSHOT","bind360");
else
{
%bind = moveMap.getBinding("bind360");
if(strLen(%bind) > 0)
moveMap.unbind(getField(%bind,0),getField(%bind,1));
}
$Swol::Bind180 = 1;
}
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And the help is, how do I change the speed of the 360 rotation?