Author Topic: So, what've I missed?  (Read 124122 times)

but due to false accusations, Badspot doesn't trust him.
Lol, false accusations? He hijacked forum accounts and has broken the EULA on multiple occasions, he doesn't even TRY to hide that.

Lol, false accusations? He hijacked forum accounts and has broken the EULA on multiple occasions, he doesn't even TRY to hide that.

Isn't this like, his 10th alt or something? I remember him posting a picutre about all of his alts.

It's just rediculous someone would waste that much money just to be on a internet forum.

He isn't working on it. He's only offered Ephi a job to help work on it. I believe someone like Trinick would do a lot of good helping with Blockland but due to false accusations, Badspot doesn't trust him. I bet Blockland would do a lot better with Trinick on the dev team.
Chrono I cant tell if youre serious with this...

Badspot

  • Administrator
but banning and deleting an opinion post just because you don't share it.
Says the guy who wants to delete a whole board from the forum.  But yeah I ban people when their opinion is "badspot sucks, blockland sucks, everyone in the game is worthless, it's ok to stuff everywhere because I hate the game" and they take every opportunity they can to express that opinion in every thread. 

And subpar speedkart coding.
Wow, forget you too.

Chrono I cant tell if youre serious with this...
the sad part is that he is legitimately serious and cant see past it. its what we call "opinionated"

remember guys. its ok to think and say anything, and absolve yourself from all responsibility as long as you remind everyone it was just an opinion.

Says the guy who wants to delete a whole board from the forum.  But yeah I ban people when their opinion is "badspot sucks, blockland sucks, everyone in the game is worthless, it's ok to stuff everywhere because I hate the game" and they take every opportunity they can to express that opinion in every thread.  
Deleting the whole board would ease a lot of hostility.
Banning someone who is probably still playing and enjoying the game and community but wanted some updates is another story.
Wow, forget you too.
Code: [Select]
package HugPackage
{
   function armor::onMount(%this,%obj,%col,%slot)
   {
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartmuscleVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartformulaVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKarthotrodVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartvintageVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartbuggyVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartclassicVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartclassicgtVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartjeepVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKarthyperionVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKart64Vehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKart7Vehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartBlockoVehicle)
         %obj.playThread(2, armReadyBoth);
      Parent::onMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartLeMansVehicle)
         %obj.playThread(2, armReadyBoth);
   }

   function armor::onUnMount(%this,%obj,%col,%slot)
   {
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartmuscleVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartformulaVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKarthotrodVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartvintageVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartbuggyVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartclassicVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartclassicgtVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartjeepVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKarthyperionVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKart64Vehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKart7Vehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
      Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartBlockoVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
Parent::onUnMount(%this,%obj,%col,%slot);
      if(%col.dataBlock $= SpeedKartLeMansVehicle)
         %obj.playThread(2, root);
         %obj.playThread(0, root);
   }
};
activatepackage(HugPackage);

Come on man.

the entire point of drama was to filter out crap from off topic section.
there is going to be crap regardless.

But yeah I ban people when their opinion is "badspot sucks, blockland sucks, everyone in the game is worthless, it's ok to stuff everywhere because I hate the game" and they take every opportunity they can to express that opinion in every thread. 
Wow, forget you too.
For example, these two hostile and uncalled for posts.

the entire point of drama was to filter out crap from off topic section.
there is going to be crap regardless.
This

Removing drama would be like removing trash cans

This

Removing drama would be like removing trash cans
Terrible comparison.
Drama isn't a trash can, it's throwing everything on the floor for all to see.
Rule breaking posts can be deleted or moved to the fail bin like rotondo does.

Terrible comparison.
Drama isn't a trash can, it's throwing everything on the floor for all to see.
then I guess it'd be a dump?

then I guess it'd be a dump?
A dump is typically out of sight, out of mind. Drama is clearly visible.

that would create like x1000 the work for mods.
whats so secretive about the stuff in drama that you think needs to be hidden from view.
its not slowing down community growth by "making the forum look less friendly" or anything.

stuff, anything to indicate we can chat about anything we want without the disney game censorship treatment seems great.

that would create like x1000 the work for mods.
whats so secretive about the stuff in drama that you think needs to be hidden from view.
its not slowing down community growth by "making the forum look less friendly" or anything.

stuff, anything to indicate we can chat about anything we want without the disney game censorship treatment seems great.
It's not that it "looks less friendly" but it is less friendly. A lot of the drama leaks out of here and it really isn't necessary. This is the only forum I've seen with a drama section, and while it's not the most hostile forum, it's up there.