hi i'm bumping this again. nothing too new recently because killing floor 2 and a bunch of development stuff in unreal 4 so i need some new material to keep myself motivated. anyone got any ideas to throw at me to include in some projects?? :)
what i'm specifically looking for is activities to do in RRPG. while it's a combat RPG and you can fight or sort of collect materials here and there to create things, i feel like there can be a lot more to do between those. the issue with that is thinking of what would/wouldn't be considered incredibly grindy.
also ideas to improve the gameplay aspects like combat in selective/dweller would be sweet