| Blockland Forums > Gallery |
| Unfinished Projectsland pt. II \\ just a bump don't worry gamers |
| << < (5/84) > >> |
| Kobewarrior:
--- Quote from: Rally on September 06, 2014, 07:39:52 AM ---I can't tell if this topic has inspired me or made me feel inadequate. Probably both. I really like these ideas, especially selective. I'd love to help out in any way I could if you needed an extra set of hands. --- End quote --- i highly recommend you take it as inspiration, haha. other than nano and zanlue working as my lab rats for vce testing and the occasional idea giving/building here and there, the entire set of projects are mainly being built and evented by me. as good as help is, i personally think working on the builds alone allow me to sculpt things according to my imagination. thanks for the offer though. |
| Farad:
--- Quote from: Kobewarrior on September 06, 2014, 07:08:49 AM ---jumping is disabled in favor of dashing backwards as a dodge mechanic using a vce database of relays registering players. --- End quote --- I thought VCE relays only work when the creator of the event is on the server. If that's true, then I'd suggest trying to script it instead - something like when the client tells the server to let the client jump, if the client is strafing backward, tell the client to add velocity in that direction. So are you saying the players can't jump while moving backward? I wonder how that is in-game. it's an interesting concept |
| Taboo:
deathmatch builds requested for Titanfall testing anything you think would be well suited to fast double jumping shootbangs would be greatly appreciated o3o |
| Kobewarrior:
--- Quote from: Farad on September 06, 2014, 10:06:46 AM ---I thought VCE relays only work when the creator of the event is on the server. If that's true, then I'd suggest trying to script it instead - something like when the client tells the server to let the client jump, if the client is strafing backward, tell the client to add velocity in that direction. So are you saying the players can't jump while moving backward? I wonder how that is in-game. it's an interesting concept --- End quote --- the entire concept is practically experimental in its current form. i enjoy creating complex systems with vce so I kind of wanted to see how this would go. i would definitely love to have this entirely scripted with a nice inventory interface and the likes since I'm currently using a couple of custom weapons. currently it isn't planned to be a dedicated server due to some systems not being completely automatic which happens to be a little problem but I guess it lets me moderate the entire server. --- Quote from: Taboo on September 06, 2014, 12:21:30 PM ---deathmatch builds requested for Titanfall testing anything you think would be well suited to fast double jumping shootbangs would be greatly appreciated o3o --- End quote --- if any of these dm builds had any decent progress for playability lol |
| Kobewarrior:
some work has been put into RRPG. as of now, there are currently four different minor skills: blacksmithing, tailoring, brewing, and cooking. if anyone has any suggestions to any new skills or aspects that can spice up the gameplay, feel free to leave them here. the aim here is to have the skills work more like professions and not the normal grind quest you find in runescape since the RPG aims more at combat. spell ideas would be cool too |
| Navigation |
| Message Index |
| Next page |
| Previous page |